
most other scenarios should be kind of save at round start as you have to feed them TP befor it becomes a threat and there are also tools like stoneskin and shadows. Obviously you wouldn't do this vs a mob that auto attacks with AoE moves like iron giants or magic ga happy spammers. You could also start with chant du cygne but then it becomes a gamble wether he'll follow of with revelation for fusion or luminous lance for light so i recommend you stick to expiacion.Īlso be mentaly prepared that qualtada will ruin your day when ever he gets the chance to. if he's higher you might want to skip savage blade and start with expiacion. I think you can start with savage blade when he's at around 1200 or 1400 TP, maybe depends on buffs. Savage blade -> expiacion -> revelation (selh'theus) -> savage blade -> chant du cygne = double light. If you feel fancy and play with a somewhat predictable trust like selh'teus (he'll try to follow up your WS with a fusion or light WS once he's over 2000 TP) you can also try: However i'm not a fan of CA cause it hit's like a wet noodle and uses up all TP so it's kinda iffy if you get enough TP for the finisher. (optiona requiscat ->) savage blade -> CA + some fusion spell (thrashing assault, goblin rush or final sting for example) -> chant du cygne for double light. If you want to you can mix in chain affinity for something like We are stuck with savage blade -> expiacion = distortion (-> requiescat but the last step isn't worth it most of the time) or Naegling/Kaja sword is actually fine for cleaving too and serves the purpose of being your best main hand until and even after (in some situations) Tizona. Ambu club + jhakri and some basic escha clubs as mentioned will get you where you need to be to start cleaving some things. That will cover you for physical things for a while and can serve as a hybrid weapon with good enough augments. Like I said a big first thing to do would be to start doing daily domain invasion and saving up points for a Colada. Or maybe there's another sword (or even wand or staff or something) that's 10x stronger that's even easier to obtain. That's why I was wondering if the sword I do have had any value: maybe I could use it as a stepping stone to at least get some Job Points on my road to end-game content.

Like, that item looks really strong for cleaving, but I'd guess Kalunga and Sheol-Gaol in general are miles above anything I can contribute to right now. I saw it and the "magic damage" on it, and wasn't sure if maybe it would be a good starting point for building a set for cleaving.ĮDIT: Also intimidating is I don't really know where to begin. I just figured I'd cash in a few Silver Vouchers since the experience campaign ended, and that was one of my rewards from a Mars Orb. I'm probably still a long way off from even attempting any endgame stuff. I'm thankful there exist guides where (presumably) people have done all of the legwork already, and at least Prothescar is still around to maintain this one. There's just so many numbers to compare now.

The newer things are double that, prime example why calling everything 119 is stupidI just can't wrap my head around the stats.
